minecraft-map/unmined.openlayers.js
2024-02-06 20:57:02 -05:00

264 lines
10 KiB
JavaScript

class Unmined {
map(mapId, options, regions) {
const dpiScale = window.devicePixelRatio ?? 1.0;
const worldMinX = options.minRegionX * 512;
const worldMinY = options.minRegionZ * 512;
const worldWidth = (options.maxRegionX + 1 - options.minRegionX) * 512;
const worldHeight = (options.maxRegionZ + 1 - options.minRegionZ) * 512;
const worldTileSize = 256;
const worldMaxZoomFactor = Math.pow(2, options.maxZoom);
// left, bottom, right, top, Y is negated
var mapExtent = ol.extent.boundingExtent([
[worldMinX * worldMaxZoomFactor, -(worldMinY + worldHeight) * worldMaxZoomFactor],
[(worldMinX + worldWidth) * worldMaxZoomFactor, -worldMinY * worldMaxZoomFactor]]);
var viewProjection = new ol.proj.Projection({
code: 'VIEW',
units: 'pixels',
});
var dataProjection = new ol.proj.Projection({
code: 'DATA',
units: 'pixels',
});
// Coordinate transformation between view and data
// OpenLayers Y is positive up, world Y is positive down
ol.proj.addCoordinateTransforms(viewProjection, dataProjection,
function (coordinate) {
return [coordinate[0], -coordinate[1]];
},
function (coordinate) {
return [coordinate[0], -coordinate[1]];
});
const mapZoomLevels = options.maxZoom - options.minZoom;
// Resolution for each OpenLayers zoom level
var resolutions = new Array(mapZoomLevels + 1);
for (let z = 0; z < mapZoomLevels + 1; ++z) {
resolutions[mapZoomLevels - z] = Math.pow(2, z) * dpiScale / worldMaxZoomFactor;
}
var tileGrid = new ol.tilegrid.TileGrid({
extent: mapExtent,
origin: [0, 0],
resolutions: resolutions,
tileSize: worldTileSize / dpiScale
});
var unminedLayer =
new ol.layer.Tile({
source: new ol.source.XYZ({
projection: viewProjection,
tileGrid: tileGrid,
tilePixelRatio: dpiScale,
tileSize: worldTileSize / dpiScale,
tileUrlFunction: function (coordinate) {
const worldZoom = -(mapZoomLevels - coordinate[0]) + options.maxZoom;
const worldZoomFactor = Math.pow(2, worldZoom);
const minTileX = Math.floor(worldMinX * worldZoomFactor / worldTileSize);
const minTileY = Math.floor(worldMinY * worldZoomFactor / worldTileSize);
const maxTileX = Math.ceil((worldMinX + worldWidth) * worldZoomFactor / worldTileSize) - 1;
const maxTileY = Math.ceil((worldMinY + worldHeight) * worldZoomFactor / worldTileSize) - 1;
const tileX = coordinate[1];
const tileY = coordinate[2];
const tileBlockSize = worldTileSize / worldZoomFactor;
const tileBlockPoint = {
x: tileX * tileBlockSize,
z: tileY * tileBlockSize
};
const hasTile = function () {
const tileRegionPoint = {
x: Math.floor(tileBlockPoint.x / 512),
z: Math.floor(tileBlockPoint.z / 512)
};
const tileRegionSize = Math.ceil(tileBlockSize / 512);
for (let x = tileRegionPoint.x; x < tileRegionPoint.x + tileRegionSize; x++) {
for (let z = tileRegionPoint.z; z < tileRegionPoint.z + tileRegionSize; z++) {
const group = {
x: Math.floor(x / 32),
z: Math.floor(z / 32)
};
const regionMap = regions.find(e => e.x == group.x && e.z == group.z);
if (regionMap) {
const relX = x - group.x * 32;
const relZ = z - group.z * 32;
const inx = relZ * 32 + relX;
var b = regionMap.m[Math.floor(inx / 32)];
var bit = inx % 32;
var found = (b & (1 << bit)) != 0;
if (found) return true;
}
}
}
return false;
};
if (tileX >= minTileX
&& tileY >= minTileY
&& tileX <= maxTileX
&& tileY <= maxTileY
&& hasTile()) {
const url = ('tiles/zoom.{z}/{xd}/{yd}/tile.{x}.{y}.' + options.imageFormat)
.replace('{z}', worldZoom)
.replace('{yd}', Math.floor(tileY / 10))
.replace('{xd}', Math.floor(tileX / 10))
.replace('{y}', tileY)
.replace('{x}', tileX);
return url;
}
else
return undefined;
}
})
});
var mousePositionControl = new ol.control.MousePosition({
coordinateFormat: ol.coordinate.createStringXY(0),
projection: dataProjection
});
var map = new ol.Map({
target: mapId,
controls: ol.control.defaults().extend([
mousePositionControl
]),
layers: [
unminedLayer,
/*
new ol.layer.Tile({
source: new ol.source.TileDebug({
tileGrid: unminedTileGrid,
projection: viewProjection
})
})
*/
],
view: new ol.View({
center: [0, 0],
extent: mapExtent,
projection: viewProjection,
resolutions: tileGrid.getResolutions(),
maxZoom: mapZoomLevels,
zoom: mapZoomLevels - options.maxZoom,
constrainResolution: true,
showFullExtent: true,
constrainOnlyCenter: true
})
});
if (options.markers) {
var markersLayer = this.createMarkersLayer(options.markers, dataProjection, viewProjection);
map.addLayer(markersLayer);
}
if (options.background){
document.getElementById(mapId).style.backgroundColor = options.background;
}
this.openlayersMap = map;
}
createMarkersLayer(markers, dataProjection, viewProjection) {
var features = [];
for (var i = 0; i < markers.length; i++) {
var item = markers[i];
var longitude = item.x;
var latitude = item.z;
var feature = new ol.Feature({
geometry: new ol.geom.Point(ol.proj.transform([longitude, latitude], dataProjection, viewProjection))
});
var style = new ol.style.Style();
if (item.image)
style.setImage(new ol.style.Icon({
src: item.image,
anchor: item.imageAnchor,
scale: item.imageScale
}));
if (item.text) {
style.setText(new ol.style.Text({
text: item.text,
font: item.font,
offsetX: item.offsetX,
offsetY: item.offsetY,
fill: item.textColor ? new ol.style.Fill({
color: item.textColor
}) : null,
padding: item.textPadding ?? [2, 4, 2, 4],
stroke: item.textStrokeColor ? new ol.style.Stroke({
color: item.textStrokeColor,
width: item.textStrokeWidth
}) : null,
backgroundFill: item.textBackgroundColor ? new ol.style.Fill({
color: item.textBackgroundColor
}) : null,
backgroundStroke: item.textBackgroundStrokeColor ? new ol.style.Stroke({
color: item.textBackgroundStrokeColor,
width: item.textBackgroundStrokeWidth
}) : null,
}));
}
feature.setStyle(style);
features.push(feature);
}
var vectorSource = new ol.source.Vector({
features: features
});
var vectorLayer = new ol.layer.Vector({
source: vectorSource
});
return vectorLayer;
}
defaultPlayerMarkerStyle = {
image: "playerimages/default.png",
imageAnchor: [0.5, 0.5],
imageScale: 0.25,
textColor: "white",
offsetX: 0,
offsetY: 20,
font: "14px Arial",
//textStrokeColor: "black",
//textStrokeWidth: 2,
textBackgroundColor: "#00000088",
//textBackgroundStrokeColor: "black",
//textBackgroundStrokeWidth: 1,
textPadding: [2, 4, 2, 4],
}
playerToMarker(player) {
var marker = Object.assign({}, this.defaultPlayerMarkerStyle);
marker.x = player.x;
marker.z = player.z;
marker.text = player.name;
return marker;
}
createPlayerMarkers(players) {
let markers = players.map(player => this.playerToMarker(player));
return markers;
}
}